Wednesday, January 9, 2019

Monthly Monster - Shadow Magic Demon

Over the holidays, we got to spend some really fun family time together. One of the things we did that was the highlight was playing a game of The Hero’s Tale, as a full family. By that, I mean, my good wife Jodi joined in! We made her a quick character, a lady swordswinger and my youngest son made a one-off adventure for us to do. Some evil witches (shadow mages) were kidnapping children from the city. We ventured into the forest, and found an old manor house where they were hiding. 

My wife’s character surprised us all by winning over the giant guard dog in front of the manor! “Who’s a good boy? Who’s a good boy?”  

When we finally met the witches in the fight, they sent some of these nasties at us. For a bit, it looked like we weren’t going to make it, but we used nature magic to power up our blades and went in swinging (and barking). Our mage froze a couple of the witches up in ice crystals, delaying their efforts in the fight, so, in the end, we not only took out the demons, but the witches as well.

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Name:  Shadow Magic Demon

Description: The Shadow Magic Demon is summoned from out of darkness by a wizard using shadow powers for the duration of the scene, then dissipate. It is partly sentient, in that it can move and attack on its own, but it will serve the command of its summoner. It can appear in two forms, it’s moving form and it’s attacking form. In it’s moving form, it appears as a swirling wind of darkness and shadow. In this form, it will move across the ground very quickly, moreso than a normal humanoid. When it attacks it transforms into a vaguely human form of shifting shadow and darkness, with the shape of a head, body, arms, and legs. It has an unworldly scream as it attacks, slashing with its clawing hands.

Good, Bad, etc. : Very bad. While it does serve the desire of its summoner, it also enjoys causing harm and pain. Only shadow mages bent on evil would consider summoning it.

Hearts: 2

Difficulty: Normal

Attributes: 
Str:   0    Dex:   +2    Frt:    -1   Awr:   0   Soc:   0   

Attacks\Combat Skills: Slash attack at +2 that do 1 heart of damage. Also, see special rules, below. 

Armor/Protections: Since it’s incorporeal, it requires magical attacks or empowered weapons to damage it.


Powers (including WP): While it doesn’t have powers and will points of its own, it can Move Through Shadow like the power action described on p 104 of the rules.

Other possible skills: 

Special Rules:  When it successfully attacks, if the defensive roll fails, the demon has attached itself. Successive attacks to this same defender get an additional +1. The defender also immediately loses 1 will point of any kind, and 1 additional will point at the end of every round that it’s attached. The defender can make a normal fortitude roll as an action to disattach the demon.

It will avoid bright lights, especially sunlight or light powers. Sudden flashes of light may startle it and force it to make a morale check or possibly disattach from defenders. Objects and weapons empowered with light power will attack the demon with an easier difficulty level, and the demon will make defensive rolls with a higher difficulty level.

Possibility of treasure: Since it’s a creature that’s summoned for the duration of the scene, it will bring no treasure with it. However, defeating the wizard that summoned it, who is probably nearby, might yield some loot.


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If you’re using these in some other system, just adapt the core abilities. For example, instead of draining will points, maybe they take away spell slots, or some other way of sucking the magical power out of your PCs. 

Happy Gaming!



Monday, January 7, 2019

90 - Dance the Circle - Antonerri - A Tale of Heroes

Here's how you can read the story a week (two scenes) ahead of everyone else!

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“DANCE THE CIRCLE!” The jester called out, “EVERYONE! JOIN IN! YOUNG AND OLD!” The bells dangling from the points on his hood jangled as he spun. His shirt was a loose pattern of colored triangles, and his baggy pants flapped with the motion of his prancing legs.

It was a hot, sunny, and muggy day. It was the time of the SummerFaire, three days of celebration. Dirae was not a large city, but neither was it a tiny village. It was an important trading spot between the palaces, shops, and slums of the City of Twynne Rivers, and the western hamlets along the Wynne River. The faire brought in celebrants from many miles, drawn to the festivities by the diversion from their labors as well as the chance to buy and sell.

The streets along the city plaza, not too far from the waterfront, were lined with tents, and full of people. There were more children out now, as parents felt safer in the town. Colorful streamers were strung from tree to building and building to tree. The smells of roasting nuts and newly-baked breads blew through the plaza with the breezes.

“WHO’LL JOIN ME?” The jester called out, continuing his swirls. He stopped, smiled across the crowd that had gathered, and slowly looked around. From his left, a drummer sitting on the ground began to slap out an energetic beat and, in a moment, a fiddler and a piper jumped into a melody.

“YOU WILL, WON’T YOU?” He pointed at DeFrantis. She barely had a moment to object before he had leapt over to her and taken her hand, dragging her forward. She laughed and shrieked, then reached out to grab the hand of Lilia, the young girl standing next to her. The girl, and two others, skipped into the circle, shouting and laughing.

Granthurg called out to them, as Thissraelle and Eddiwarth began clapping along with the music. Antonerri watched them go with a thin smile on his own face, wanting to jump in, but holding back, a little bit timid. They fell into the rhythm of the music and the many people in the plaza stepped aside to make room for the circle. Others grabbed hands and joined the line as it passed them. More children got in the line, along with their parents.

Antonerri couldn’t help but stare at DeFrantis as she danced, hand-in-hand with the jester and the kids. Her dark hair also danced as she looked back and forth from the jester to the children. She had tried to braid her dark hair that morning before they left, but it just wasn’t long enough yet. She had been quite a bit frustrated in trying, but in the end had settled for a simple cloth and bead headband. When they had arrived at the plaza, some of the girls had handed her some flowers they had picked and those were now twisted into that band and her hair. Those flowers now bounced with her locks against her forehead and down over her laughing eyes. The tune was familiar, and she and most of the dancers began singing along.

As the chain of dancers circled around to the music for the third time, the Jester reached out and grabbed Antonerri’s arm, giving him a shove into the line. Jerked out of his trance, Antonerri shouted and stumbled his way along.

The musicians picked up the pace, making it even harder for him to keep his proper footing. After a few moments, he gave up trying to match the steps and just jumped along in the line. In the confusion, he glanced over and saw DeFrantis laughing at his fumbling feet.

The music changed up again, and the jester stepped aside and closed the gap by bringing the two hands he was holding together. He spun away into the center, shouting, “DANCE THE CIRCLE! CIRCLE ROUND AND ROUND!” Antonerri suddenly realized the hand he was now holding was DeFrantis’. Instantly, he caught his breath, his mind went blank, and he almost lost his balance. A few quick side steps and he was back on his feet, jumping along.

“Try and keep up, old man!” He heard her say, and her voice mixed with the melody and the singing. He had to look down at his feet and catch his balance. He happened to look up and matched the jester’s eyes. They had a knowing smile that seemed to say, “You’re welcome!”

“Hey-o, hey-o...” DeFrantis’ sang with the crowd. He smiled at her, but didn’t know the melody. He didn’t have the breath to sing, anyway. “Hey-o, Hey-o,” The kids sang with her, as the musicians brought the tune and the dance to an end. The children began cheering, and everyone dropped their hands, clapping and laughing.

Except Antonerri. He just stared and smiled at her, and she at him. He didn’t let go. He gently tugged her closer.


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This continues the story of the heroes in Wynne, in Twynne Rivers, in the world of The Hero's Tale, Family Friendly RPGs. Here's more info on The Hero's Tale, and family friendly RPGing. If you like this story, support us at our Patreon!
Thank you: Chet Cox, Genevieve Springer!

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Thursday, January 3, 2019

89 - Stables and Stability - Granthurg - A Tale of Heroes

Here's how you can read the story a week (two scenes) ahead of everyone else!

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The smell of the warm summer night in the stables lingered with Granthurg as he crossed the courtyard to the main hall of the monastery. The cluster was surrounded by the trees of the Umbrawood Forest, keeping it well isolated from the rest of the world. Still, it wasn’t too far from Dirae, and the cathedral there.

The lantern he carried shone brightly on the ground surrounding his feet. It was a traditional oil lamp, not a magical oculus gem, making the flickering glow. He stepped up onto the back patio of the abbey hall, and began to remove his large soiled boots. He knocked the dirt and muck off of them and set them by the back door, slipping some sandals onto his feet in their place.

In the two short weeks since they had returned from their battle to save the children, the monks of the abbey had been quick to figure out a way to make him sandals. Being a giant, about eight feet tall, his feet were easily twice the size of the largest human in the monastery, if not more. Making him a bed had been much more involved, so in the end, they gave him a thick pad of straw that they refreshed frequently. Being used to sleeping on the hard deck of his barge, he felt that to be the height of luxury.

After dinner this night, he had helped them get the draft animals in the stables, and put the carts away. It was often easier for him to just push the various carts and wagons into place, where it would often take two or three of the monks much more time to do the same work.

Now, as he entered the building, he turned down a hallway toward the great library. This was the time of the day he enjoyed the most. All was quiet, and he could relax by himself...  ...and just learn! There are so many books and so many scrolls here! There is so much to for me to learn!

With a click and a creak, he opened the great oaken doors and stepped into the room. He walked to the large table in the center and set the lantern down. He stepped over to one of the walls. They were covered, except where the windows stood, with shelves of books and racks of scrolls. Next to each window was a candelabra. Granturg carefully removed one of the candles and carried it back to the table to light it from the lantern’s flame. Then, he began stepping around the room, lighting each of the candles mounted by each window.

He was about half-way around when he stopped. In one corner of the room there were some large and comfortable chairs. Thissraelle was sitting there, waiting for him.

Granthurg smiled. Her small high-elven frame seemed to be almost swallowed up in the huge seat. Her whispy, light hair and white tunic contrasted sharply against the deep red-brown leather. She smiled, too, but less enthusiastically.

Oh-oh. Something’s bothering her. I can tell.

He carried on lighting the candles. “It’s been a beautiful summer’s day, hasn’t it?”

“Yes, beautiful.”

Granthurg laughed. “I wasn’t serious.”

She tossed her head back onto the chair and let out a long sigh. “You know me too well.”

Yes, I know you pretty well. He’d only known her about a month. But in that time, they’d travelled and faced dangers together, and shared many secrets. They had become very close friends. “Let me guess: Karendle’s not getting it.”

“No! Not at all!” Thissraelle blurted out. “She doesn’t have a magical bone in her body! There! I said it! She wants it so bad, and she tries so hard, but she just can’t do it!”

“No matter how you show her...?”

“I’ve tried so many different ways to explain it. I’ve tried to teach her so many things.” She wiped her eyes with her hands in a vain attempt to find some clarity, or at least to ease away the tiredness. “Nothing I try works. She gets so tense!”

“What about those flying stones I had to dodge the other day?” He asked, “That seemed to be working.”

“Yes, but that was using the oculus. As long as she’s using the gems, she can use magic. It’s like she has no will of her own. And Eddiwarth! I shouldn’t even start talking about him!”

Granthurg sat down next to her. “He’s not helping?”

“No! Definitely not helping. He jumps in and starts using his own powers to mess with her. He thinks he’s helping, but he just frustrates her more. Today, they got in a big argument. I just left them out in the forest.”

“Maybe you could just turn them both into rocks that they could toss at each other.” The look that she gave him showed that she did not at all think that was funny. “...Or not.”

“I’m not helping them. I don’t know why I’m trying, really.”

There’s more to this. I can tell. He turned in the chair to face her and looked with a skeptical eye.

“I’m serious! Really! Why am I helping them?” She put her head in her hands, then looked up at Granthurg. Her voice got quiet. “You were there. You heard them tell their stories. They were both after me, trying to capture me. Karendle would have sold me off, and Eddiwarth was going to fetch me back to my father. So, why am I helping them?”

I want to tell her that it’s all going to be fine. That they’re a part of the team, and they’ve changed. But I don’t know that for sure, either. He put a hand on her shoulder. It looked awkward, as large as it was, but it seemed to soothe Thissraelle. She leaned into it. “I think you’re the only one I can fully trust, here.”

“You’re helping them because you have a large, kind heart. Really, you’re the heart of the team. It’s true that without any of us, we wouldn’t have been able to rescue the kids. But without you drawing us all together, it wouldn’t have happened in the first place. DeFrantis and Antonerri would have tried on their own.” He let out his own sigh. “And you know how that would have ended.”

“Yes. I guess.” She nodded and leaned up against him. “...But is it safe for me here?”

“It may not be.”

I wish it were, but it might not be.


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This continues the story of the heroes in Wynne, in Twynne Rivers, in the world of The Hero's Tale, Family Friendly RPGs. Here's more info on The Hero's Tale, and family friendly RPGing. If you like this story, support us at our Patreon!
Thank you: Chet Cox, Genevieve Springer!

Previous Scene, Next Scene
Start the whole story from the beginningStart from where this current story arc begins. Start from where the current story part begins