Monday, April 23, 2018

“Cutting the Rough” - A Tale of Heroes - Scene 25: Karendle

When she heard the first pounding on the other side of the tower door, Karendle jerked from her drowsy haze.  She had been watching the tower all night, ever since the Priest had left. She moved from one side of the street to another, sitting here, standing there, trying to look like someone just waiting for a friend.

The second hit on the door made her jump to her feet and grab the bag of oculi. She dug quickly for the red gem, but it was hard to see in the darkness.

There was a third hit and the door smashed open. Two figures stumbled out of the darkness. The first was a man in a white soldier’s tunic that looked similar to the priest’s robes. The second was a smaller figure in a dark cloak, possibly a girl. I’ll bet that’s her! The mage!

They scrambled to their feet, and the girl called out, “This way!” and they began running.

Wait! They can’t get away! Instinctively, she jumped forward and reached out her hand, not fully realizing that it held the sapphire oculus. As she pushed it forward with all her urgency, it sparked and threw a tiny burning ball of energy flying down the street toward the fleeing pair. The spark jarred her hand and knocked the oculus loose. As she fumbled to catch it, the energy ball exploded in a loud and bright blast, making her shield her eyes. The oculus and the bag clattered to the street.

After the blast there was a moment’s silence. Karendle dropped to her knees.  Where did it go? I can hardly see! She began to feel across the wet cobblestones. Here it is!

She felt the smooth stone of the street. No, that’s not it! They’re getting away!

Just as she grabbed the bag and found the gem, she heard more footsteps coming out of the tower. She scurried behind some barrells as they took off down the street. Lantern light began to appear in windows up and down the street, and her eyes adjusted back to the darkness.

Muttering dwarvish curses, she ran down the street after the fugitives.


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This continues the story of the heroes in Wynne, in Twynne Rivers, in the world of The Hero's Tale, Family Friendly RPGs. Here's more info on The Hero's Tale, and family friendly RPGing.


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Thursday, April 19, 2018

“Escape” - A Tale of Heroes - Scene 24: DeFrantis

“Hey! Wake up!” DeFrantis hissed as she leaned over and shook him gently. “Anto-- rini? --rooni? What is your name, again?”

She sat back. Is he even alive? After the confrontation with the confessor priest, he had just laid there in his cell. She had decided to let him rest. After taking the magical blasts, he was obviously hurt. That those blasts had been meant for her weighed on her mind.

She reached out and poked him, again. “Hey!”

This time, he stirred, and groaned. He rolled onto his back, and lifted his hand up to wipe his face. It looked like a painful motion.

“You ARE alive, after all.”

He opened his eyes, and gradually focused. She stood, then leaned over him, offering her hand to help him up. He took it, and they pulled together. She had misjudged her stance and started to fall. She reached behind her, quickly, and grabbed the cell bars for stability. Now braced, she helped him up.

“I’m guessing it’s probably night right now, so it’ll be easier to escape.” He let go of her hand, and stood on his own for a moment. His eyes finally fixed on the two open cell doors.

He smiled. “It looks like the keys worked,” He mumbled.

“Can you walk?”

He just nodded and stepped toward the door. As she walked behind him, she glanced at the small table with the mage’s bane incense burning in the bowl. She would be glad to finally be away from the smog it created, both in the air and in her soul.

The main room door was wooden, with steel banding as reinforcement. She paused in front of it. “I don’t know what’s beyond this door. Do you?”

He nodded. “There’ll be a short hallway, and then the main guard room.”

She slipped the key into the hole carefully, not wanting to make any noise. It clicked, but not too loudly. She pushed on the door and it began to swing out.

It squeaked a little, and she stopped, took a breath, and then pushed again, more slowly. When it was halfway open, Antonneri stepped through. She followed.

A lantern in the guardroom cast a hopeful light down the hallway as they crept forward.  They heard voices ahead, with a rattling noise. Antonneri turned around and gestured a shaking and tossing motion with his hands, then held up two fingers.

There are two of them, playing Lots. The air around her in the hall was a bit musty and smelly, and even still a bit damp from the rain, but she breathed it in eagerly. As it filled her lungs, she could feel it clearing her mind. She felt hope, and a bit of excitement. She nodded to Antonneri. I’m ready!

Antonneri nodded back, then turned and rushed into the room. DeFrantis immediately followed. Antonneri leaned under the heavy wooden table where the guards were playing, and flipped it up onto one of them. As the other stood, surprised, Antonneri swung his fist hard into the man’s gut. The guard dropped, gasping for breath.

DeFrantis took in the room. It was circular, but not large. Opposite the table were two straw mattresses on the floor. Behind them, circling up the wall, was a stone stairway. That’s our freedom!

“This way!” she called out as she darted to the stairway. Antonneri hit the downed guard across the back of his head, and he flopped to the floor, out. Antonneri stepped over him, then reached for his sword.

The other guard was pushing the table off as they started up the stairs. He called out, “STOP THEM! They’re coming up!”

As she came to the top of the stairs, she saw another circular room about the same size, with two more guards leaping from a table and drawing their swords. This room had windows, and a large double door. Cool air wafted through the open window, and she took a deep breath. Her head was clear, now, her will and focus returning. She grabbed Antonneri’s arm, then waved her other hand before her. She summoned her will and the darkness of the night flooded into the room, swelling up from the shadows on the floor until the entire room was shrouded. She heard the soldiers stumble and curse.

Antonneri’s chuckle sounded behind her. “I thought you renounced the shadow.” She yanked his arm and ran toward where she knew the door was. They hit the door, then Antonneri shouldered it. A third hit burst it open, and they stumbled out into the street.

“This way!” She shouted, even though she had no idea where she was. They hadn’t taken more than a few steps when a bright explosion boomed just behind them, knocking them off their feet. Antonneri jumped up and ducked in between two buildings, with DeFrantis running scared behind him.

They ran through the alleyways, avoiding the streets, behind carts and crates and fences, until they finally collapsed, exhausted. As they gasped for breath, she got her bearings. We’re in the InnerWall, near the RiverFront. She leaned against the wall and slid to the ground. With a groan, Antonneri sat beside her and they huddled in silence.


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This continues the story of the heroes in Wynne, in Twynne Rivers, in the world of The Hero's Tale, Family Friendly RPGs. Here's more info on The Hero's Tale, and family friendly RPGing.


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Monday, April 16, 2018

“A Fight to Remember” - A Tale of Heroes - Scene 23: Granthurg

The rains had finally ended, and they had arrived that afternoon in Twynne Rivers. As soon as they arrived and claimed a pier, Granthurg and Rinkmorr uncovered their cargo and began to offload it. It was heavy, laborious work, but Granthurg was accustomed to it. Once most of it had been loaded to the pier next to the barge, Granthurg began carrying it up to the quay, where the street ran along the river bank. There, Rinkmorr stood, and negotiated with the buyers and vendors as they passed.

As Granthurg was carrying a crate across his back, walking up the pier, his eye caught sight of a young girl on the wharf. She stood out, partly because she was dressed in a light-colored, finely-made cloak, which you don’t see too often on the RiverFront, but also because he couldn’t quite pin down her racial features. She looked elvish, but she was thinner, and her face was more angular than most elves he had seen here and in the forests. Her pointed ears stood out more. She walked with a step that was pleasant, almost haughty, and she was looking around as if she’d never seen a wharf or a waterfront before.

I know! She’s a high elf! He’d only seen drawings of them in his scrolls, but once he made the connection, the facial features made him certain.

He leaned forward and shifted his load across his back.

When he got to the quay, he dropped his load near Rinkmorr, and glanced around. He couldn’t see her. He shrugged it off and went back for another crate.

Back at the barge, he stretched his muscular shoulders and scanned the quay and the street again. She must’ve gone into a shop. I wonder what she was doing down here by the river. I’ve never seen a high elf here in Twynne Rivers, much less in this part of town.

His thoughts were interrupted by shouts from the street. He turned and looked and saw people scattering away from the girl, with her back to the river, staring down three full-grown human men. Oh, she’s in trouble!

Granthurg reached to grab his hammer, and jumped off the barge onto the pier. His leap rocked the barge, so his footing slipped him to one knee on the pier. He jumped up and ran with thundering feet up the pier.

Rinkmorr saw him coming with the hammer in his hand and determination on his face. “Now, stop, there, Granthurg! What are you doing?”

Granthurg swung past Rinkmorr and ran up the street. He saw one of the men lunge at the girl and grab her at the waist, pinning her arms to her side. Another one stepped forward with a dagger. “Get her pouch!” The man said.

Granthurg was on a full run at the moment, and had no time to slow down. He swung his hammer in front of him, but missed as the man dodged. Granthurg’s momentum, however, carried him right over the stunned man, who crumbled under the weight of the Giant.

Granturg rolled off of him, as one of the others leapt onto his shoulders and tried to stab at him. Granthurg blocked the man’s hands, then grabbed his cloak and used it to throw the man off of him, over his shoulder. He sat up, and looked for the girl. He saw her tangled in the assailant’s arms. Then he saw her fade and dissappear, and in a rush, reappear a few feet away, free from the man’s grasp.

Granturg felt a sharp pain in his shoulder.

Not again! He swung his hammer around him, turning his shoulders and knocking the attacker to the street. The man struggled to gain his footing on the wet cobblestone as Granthurg stood and brought the hammer down in an arc above his head. The thief's eyes grew large and he rolled to one side as the hammer smacked into the stone below where his head was. A loud clang resounded and sparks chipped off the rock.

Granthurg looked up and saw the girl thrust an open palm at the one near her. A ball of light lept from her hand and exploded in brightness on the man’s chest, sending him sprawling over the edge of the wharf and down into the murky water.

The other two thieves scrambled away.

Granthurg and the girl stood, staring at each other. She was defensive, not sure what to make of the Giant. Gradually, she eased and looked around her. The people on the street were looking at her with a mix of awe and fear. As she looked at them, they averted their own faces and scurried away. She turned her face to the street, as if she were suddenly very self-conscious.

Granthurg took a deep breath and smiled. “I’ve never met a high elf before.”

She looked up with her own smile. “And I’ve never met a giant!”



<<<>>>


This continues the story of the heroes in Wynne, in Twynne Rivers, in the world of The Hero's Tale, Family Friendly RPGs. Here's more info on The Hero's Tale, and family friendly RPGing.


Previous Scene, Next Scene
Start the whole story from the beginningStart from where this current story arc begins.